How to Implement Gamification in Your Classroom

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Description

Gamification involves integrating elements of gameplay into your lessons. This can be something as easy as creating a competition out of a mathematics quiz.

Advantages

  • Gamification in education can improve motivation and engagement. Game elements such as instant feedback and earning badges for completing the challenges are powerfully influential on increasing the learners’ motivation.
  • Gamification in education may optimize the brain’s processing of new information. This may be facilitated by the general aspects of gamified lessons, with audio-visual presentation, minimized bites of schematized information, short time lapses, and often repetitive patterns.
  • Gamification modifies the brain’s reward and pleasure center and enhances learning. The pleasure learners experience during gamified education results in a long-lasting affinity for the academic subject or for solving otherwise complex problems.

Disadvantages

  • Instructors must not lose focus on the goals that must be met.

Implementation

  1. Adapt old-school games for classroom use.
  2. Play digital education games.
  3. Give points or badges for meeting academic objectives.
  4. Create a range of unique rewards.
  5. Create a quest.
  6. Provide choices.
  7. Include Easter eggs.
  8. Provide an opt-in leaderboard.
  9. Have groups compete.
  10. Redefine failure.

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